As some point or another, anybody who played GTA3: San Andreas will have thought “I wish this had multiplayer”. It seems so obvious, so natural an extension to the game, that you can’t help but wonder why it was never included into the PC port – the natural place for mass multiplayer carnage to develop.
Thankfully, whilst game developers are lazy arses who prefer to release a horrendous port rather than putting effort into it, the internet is not so docile a creature – and thanks to the mind-boggling productivity of the hive mind, we can all commit mass car crime, together, through the wonder of Multi Theft Auto.
What really surprised me about MTA was just how well the entire mess worked – what started as an ingenious hack has grown into a surprisingly polished mod, adding a server browser, debug consoles, more game-modes than you can shake a stick at…It’s an incredibly elegant way of forcing multiplayer onto an engine that was never designed for it in the first place.
The result is a mod that still has a shockingly large amount of servers, with a stunningly diverse set of rulesets. Feel like roleplaying? How about a good old game of cops’n'robbers? Or, you could just use the debug console to create a monstrous amalgamation of helicopters and push-carts. For something that was never intended to actually be implemented, MTA feels right at home.
This is what modding should be about: bringing to gaming what we’ve always wanted, but for some bizarre reason, developpers never gave us – with clean implementation, clever design, and damn good tech. It single handedly makes San Andreas worth purchasing, and you’d be bonkers to miss out.
Why is it on our list?
Well thought out, open source, and very, very clever. Oh, and shockingly fun.
Where do I get it from?
The Multi Theft Autowebsite, bizarrely enough. Under the “download” section. I know, madness.
Is it easy to install?
If you’ve got the retail version, yes. If, like me, you’re using the Steam version, you’ll need to work some naughty magic – for some reason, the Steam version has renamed the main executable, so you’ll need to get hold of a copy of the retail exectuable, or a NO-CD crack. Check out this thread for more details.


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Amazing stuff! Gonna try it out now.
This one’s a multiplayer mod you shall not miss!!
Well there’s also SA-MP (San Andreas Multiplayer), but to make sure, MTA SA really owns SA-MP.
Anyway, the actual website name is: http://www.mtasa.com
This mod is the Number 1 GTA:SA mod for playing multiplayer.
More info:
LUA scripters are welcome here! MTA SA uses LUA language for scripting.
There is a map editor! You know what will it do right?
theres alot of reason not choosing this multiplayer modification, one of them is the messed query system, sa-mp is working with a awesome cross networking engine instead of the dead gamemonitor-service and they worked a lot for syncronizing the client-server with a new ‘engine’. one of the reason why sa-mp got 16.806 players and mta ~600+
MTA has PHP SDK, which you can easily use to query your server and is more secure and server-friendly.
Secondly, SA-MP has more players, because there are many public RP Gamemodes, which isn’t a good thing, because every SA-MP RP server is 99% the same as others.
MTA = quality
SA-MP = quantity
I prefer quality.
mta is clearly the better modification of the two of em. there simply is no doubt. if you really try both of em you will see that, there’s so much you can do on mta.
MTA is a quality modification. The sync of this multiplayer San Andreas is as if real professionals made it. The scripting possibilities are seemingly endless and the community is at it’s best.
As I’m in a team that have been having servers for MTA since 2006 i will just say by experience that this mod beats everything when it comes to mods!
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