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  • Beta Impressions: Kingdoms Collide

    Posted on March 16th, 2010 Team UserCreated! 4 comments

    So, we’ve been playing the Kingdoms Collide beta over the past couple of days. It’s the first release of an ambitious HL2 multiplayer mod, which is very rough around the edges but seems to hint at some decent hidden potential. Read on below the jump to see what Andrea Varotsis and Lewis Denby had to say about it in a late-night Steam chat. And if you fancy, you can grab the beta from here.

    Read On!

  • Head-on Collision: Kingdoms Collide out now

    Posted on March 13th, 2010 Lewis Denby 10 comments

    Blogging? On a weekend? Who’da thunk it? It’s just another quick one, though, to tell you that the much-anticipated HL2 mod Kingdoms Collide has been released. It’s a swords-and-magic-and-looks-a-bit-like-Oblivion-graphics multiplayer mod which I know Andrea has been looking forward to. So, naturally, I’m downloading it now so I can pip him to the review. More as soon as I’ve had the chance to play it for a while, but for now, you can grab the installer from here, and if you want to run a dedicated server you can do so with these files.

  • Kingdoms Collide Release Imminent!

    Posted on February 23rd, 2010 Andrea Varotsis No comments

    Kingdoms Collide, the upcoming Swords’n'Sorcery mod for HL2, is apparently going to release on the 12th of March…And yes, you should be excited.  What is there to look forward to here?  How about supposedly realistic melee combat, a variety of weapons and spells, and general awe inspiring medieval warfare melded with magical fire and death?

    It also looks absolutely stunning.  I shit you not, this looks absolutely incredible, and if it delivers on its promise of hundreds of custom animations, over ten custom weapons and five models, it will be one hell of a total conversion to boot.

    Read On!

  • New Kingdoms Collide screenshots (Half-Life 2)

    Posted on February 11th, 2010 Lewis Denby No comments

    Upcoming multiplayer mod Kingdoms Collide has released a trio of pretty new screenshots, which you can totally have a look at by clicking here. They turn up a little over a week away from the mod’s release – the beta will absolutely be available on the 19th February, its developers said last week.

    It’s a magic-and-melee type affair, with the mod promising skillful hand-to-hand combat and archery, as well as heaps of magic. We’ll be sure to let you know what we think when the mod drops. Awesome!

    Incidentally, sorry about the relative quietness of the blog at the moment. A combination of computers breaking, big games releasing and someone going off to work at PC Gamer for a bit has kept us busy. We promise to stop being so slack.